July 3, 1990
An interesting counterpoint to the remarkably similar Blodia from a few months prior. Where that game featured structured puzzles, Pipe Dream features a Tetris-like randomness… and an ease of use that makes it infinitely more fun than Blodia.
June 14, 1989
So. Tetris. Has any game ever defined a platform so clearly? Wii Sports, probably. Possibly Halo. But Tetris didn’t merely move systems – though it certainly did that – it established the tone and style of the Game Boy. Until Pokémon came along, Tetris served as the Game Boy’s statement of intent. Game Boy Tetris carries several levels […]