June 15, 1990
SNK makes its Game Boy debut with a game remarkably similar to partner developer ADK’s arcade classic Make Trax. Hmm!
March 23, 1990
Another old-school PC conversion. Another Soukoban variant. DB-Soft and Victor definitely were not on a mission to radically change the way we thinking about Game Boy software with this one, that’s for sure.
March 16, 1990
Game Boy gets a port of Taito’s arcade game Plotting… under a different title for some reason. Popular in Japan and Europe, Flipull only ever came to the U.S. on Game Boy. It’s a tiny little blip in history! A pretty good puzzler… on a platform stuffed to bursting with puzzlers.
December 15, 1989
Kawazu: The man, the myth, the legend Akitoshi Kawazu may be my all-time favorite video game auteur. He’s not your typical Hideo Kojima or David Cage, though — no film-obsessed designer whose predilections revolve around the synthesis of two forms of media. Kawazu’s quirks, his specific flavors of madness, reside purely on the mechanical side of things. He […]