August 3, 1990
The inevitable arrival of the juggernaut Ninja Turtles franchise didn’t quite live up to Konami’s usual standards, with repetitive play and cheap enemies.
April 1, 1990
Game Boy’s first American football release, and its first U.S.-only release. Coincidence? Naw. Konami clings to the outer edges of competence by a thread with this one — it’s bare-bones sportsball in the extreme.
March 16, 1990
A pretty solid port of Konami’s oddball shooter/puzzle arcade hybrid, which boasts some serious creative talent (seriously, it’s like the entire future Treasure team). Although this conversion loses the cooperative play feature, it’s otherwise quite faithful. Not a masterpiece, but an interesting novelty to be sure.
February 23, 1990
Fans of Gradius might not recognize the name, but they’ll certainly recognize the style and rules of Nemesis. This vertical shooter set a high bar on the Game Boy thanks to its vivid graphics, excellent music, and incredibly flexible play style. A great game then and now.
October 27, 1989
Back in the ’80s and early ’90s, no series could sell me on a platform like Castlevania. I loved the NES trilogy, and when early screens of sequels for Game Boy and Super NES began to materialize, those systems shot right to the top of my must-have list. Once I finally got my hands on […]