July 28, 1990
A tolerable action-puzzle adaptation of Ranma 1/2, seemingly built on the skeleton of SD Lupin III.
July 1, 1990
Lousy licensed Game Boy games are just as likely to come from western studios as Japanese! The Amazing Spider-Man is every bit as awful as Gundam or Zoids. Sorry, kids.
June 15, 1990
Based on the toyline, Zoids Densetsu fails to live up the standard of even that middling property; it was, by far, the worst Game Boy release to that point.
May 26, 1990
Ultraman’s debut on Game Boy bears a suspicious similarity to Gundam’s first portable outing. Except instead of taking the form of a brain-dead fighter, it’s more of a primitive proto-Pokémon.
March 24, 1990
Game Boy gets its first strategy game and its first Gundam game… and Kunitori Monogatari is pretty lousy at being either. Rather than depicting a cool Gundam, this is about chubby robot suits in ancient Japan. And the cumbersome strategy interface yields to some absolute rock-bottom barrel-scraping fighting game. Disastrous.
December 22, 1989
A popular trick among Western video game publishers during the late ’80s and early ’90s in particular was to buy up a popular license — whether for a toy, a film, a TV series, or some other more esoteric media property — and attach it to an existing Japanese game. Given that Japan entered the NES […]