July 31, 1990
Oh. It’s another puzzle game. This version is distinct from the NES adaptation, and also from the soft-porn arcade versions.
July 27, 1990
Nintendo had huge success with Tetris, so rather than wait for another hit to come across their desk they rolled their own. It’s OK… but it’s no Tetris.
July 20, 1990
A loose adaptation of the NES game, which in turn loosely adapted the arcade original. Nearly a brilliant rendition but for one critical flaw: Its absolutely wretched difficulty balancing.
June 22, 1990
The fast-paced NES shoot-em-up comes to Game Boy with most of its content and mechanics intact, almost day and date with its console sibling. Pretty impressive!
September 5, 1989
Nyeah, what’s up, doc? Released in September 1989 in Japan, The Bugs Bunny Crazy Castle stands as the Game Boy’s first licensed release (that is, the first to bear a license from another medium). However, the particulars of its license — or rather, licenses — and chronology of its release variants make a compelling case for […]
May 29, 1989
Nintendo is not simply some monolithic entity when it comes to the actual creation of games. There is no slab-like “Nintendo” object that stamps out games on an assembly line. (Also, no: Shigeru Miyamoto doesn’t single-handedly invent every idea to issue forth from the company’s walls.) Through the years, Nintendo’s innards have shuffled around, with teams and larger divisions […]