August 24, 1990
Is it “Power Mission” or “Power Missiøn”? This forgotten release provided a pretty decent portable war gaming experience. It would be eclipsed by better-known games within a matter of months.
July 31, 1990
Oh. It’s another puzzle game. This version is distinct from the NES adaptation, and also from the soft-porn arcade versions.
July 15, 1990
Atari’s diagonal fling-em-up makes the leap from arcades to the Game Boy with rather less-than-impressive results.
July 3, 1990
An interesting counterpoint to the remarkably similar Blodia from a few months prior. Where that game featured structured puzzles, Pipe Dream features a Tetris-like randomness… and an ease of use that makes it infinitely more fun than Blodia.
April 20, 1990
Nintendo’s Popeye was a memorable but slightly subpar action game from the golden days of the arcade. Despite its deficiencies, it blew away this sad take on the license by Sigma Enterprises.
March 30, 1990
A head-to-head competitive dodgeball game featuring cute animals, because why not? This is a two-player port of a single-player arcade game, and also the Penguin-kun Wars series’ sole journey outside Japan.
March 21, 1990
A real rarity: A Sega game on Game Boy. Pony Canyon converted a computer port of an old Sega arcade game to Game Boy. Sneaky! A fundamentally good game feels fundamentally flawed on Game Boy, however, due to poor line-of-sight distance that makes the action unreasonably hard, and a distracting screen-scrolling pause effect.
March 16, 1990
Game Boy gets a port of Taito’s arcade game Plotting… under a different title for some reason. Popular in Japan and Europe, Flipull only ever came to the U.S. on Game Boy. It’s a tiny little blip in history! A pretty good puzzler… on a platform stuffed to bursting with puzzlers.
December 8, 1989
Pachinko tutorial time I don’t know how much you know about pachinko, but I’m… what’s the furthest thing from an expert? I’m one of those. But let’s pretend. For those not in the know, pachinko is a popular Japanese gambling pastime. Legally, it’s not considered gambling, and any time someone suggests the authorities crack down […]
October 18, 1989
In the early days of the Game Boy, one of the biggest challenges facing developers was the question of how ambitious to make their games. Portable gaming, new and untested a format as it was, posed a dilemma, especially on the decided limited Game Boy hardware. Should these works aspire to the scope and substance […]