August 10, 1990
A clumsy, primitive, first-person maze shooter. It’s not very fun. But man, that box art is something else, huh?
July 15, 1990
Atari’s diagonal fling-em-up makes the leap from arcades to the Game Boy with rather less-than-impressive results.
June 29, 1990
A promising premise for a game — two players go head-to-head in a shooting match — crumbles beneath lousy programming. A throwback to an older time, in a bad way.
June 22, 1990
The fast-paced NES shoot-em-up comes to Game Boy with most of its content and mechanics intact, almost day and date with its console sibling. Pretty impressive!
June 15, 1990
Based on the toyline, Zoids Densetsu fails to live up the standard of even that middling property; it was, by far, the worst Game Boy release to that point.
June 8, 1990
A game that brushed with greatness but didn’t quite make the connection. Cosmo Tank spans planets, genres, and play modes—it’s incredibly ambitious, and almost a masterpiece.
April 28, 1990
Designed by the creators of Deadly Towers, crafted in the image of Bokosuka Wars and King’s Knight, Mercenary Force should by all accounts have been awful. But no, it was great!
March 30, 1990
A bare-bones but admirably faithful rendition of the arcade classic. While Taito made some compromises in order to squeeze the game into the tiny handheld, they did so intelligently, preserving the essence and pacing of the original remarkably well.
March 16, 1990
A pretty solid port of Konami’s oddball shooter/puzzle arcade hybrid, which boasts some serious creative talent (seriously, it’s like the entire future Treasure team). Although this conversion loses the cooperative play feature, it’s otherwise quite faithful. Not a masterpiece, but an interesting novelty to be sure.
February 23, 1990
Fans of Gradius might not recognize the name, but they’ll certainly recognize the style and rules of Nemesis. This vertical shooter set a high bar on the Game Boy thanks to its vivid graphics, excellent music, and incredibly flexible play style. A great game then and now.
January 26, 1990
Game Boy’s first vertical shoot-em-up. Simple and clean, Solar Striker may not impress these days, but that’s by design: What seems painfully limited in 2015 made for a highly playable action game on the original Game Boy hardware. Sometimes, smart design and timeless design aren’t one and the same.