June 22, 1990
The Game Boy’s first sequel builds on its most imitated game to date: Boxxle. Can basic box-pushing stand up to the fancier variants we’ve seen since? (Not really.)
June 1, 1990
Despite sharing a great deal in common with previous Game Boy puzzlers, Catrap stands out in a crowded field thanks to its innovative, player-friendly rewind feature.
May 11, 1990
Data East arrives on Game Boy by dipping back into its vast arcade archives. But this is no rehash—Lock ’N Chase plays more like a sequel than a port.
March 23, 1990
Another old-school PC conversion. Another Soukoban variant. DB-Soft and Victor definitely were not on a mission to radically change the way we thinking about Game Boy software with this one, that’s for sure.
November 24, 1989
When you think of Atlus, you obviously think of the Shin Megami Tensei games, or maybe just Persona, or — if you are a righteous and god-fearing human — Etrian Odyssey. But like so many developers, Atlus took a while to find its groove; the studio didn’t simply spring into existence as a world-class RPG-producing powerhouse. […]